shader: Implement early Z tests

This commit is contained in:
ReinUsesLisp 2021-04-13 16:56:22 -03:00 committed by ameerj
parent 9f5ab82de2
commit 4a6c299e3f
3 changed files with 5 additions and 0 deletions

View file

@ -53,6 +53,7 @@ struct Profile {
std::array<AttributeType, 32> generic_input_types{};
bool convert_depth_mode{};
bool force_early_z{};
InputTopology input_topology{};