gl_rasterizer: Add missing cbuf counter reset on compute

This commit is contained in:
ReinUsesLisp 2019-11-21 14:21:27 -03:00
parent 0ecd1a227d
commit 54b16fb27a

View file

@ -743,6 +743,8 @@ bool RasterizerOpenGL::DrawMultiBatch(bool is_indexed) {
}
void RasterizerOpenGL::DispatchCompute(GPUVAddr code_addr) {
buffer_cache.Acquire();
auto kernel = shader_cache.GetComputeKernel(code_addr);
SetupComputeTextures(kernel);
SetupComputeImages(kernel);