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configure_cpu: Generate UI
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parent
b212eb4d6f
commit
5e60826357
5 changed files with 92 additions and 188 deletions
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@ -5,88 +5,83 @@
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#include <memory>
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#include "common/common_types.h"
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#include "common/settings.h"
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#include "configuration/shared_widget.h"
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#include "core/core.h"
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#include "ui_configure_cpu.h"
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#include "yuzu/configuration/configuration_shared.h"
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#include "yuzu/configuration/configure_cpu.h"
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ConfigureCpu::ConfigureCpu(const Core::System& system_,
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std::shared_ptr<std::forward_list<ConfigurationShared::Tab*>> group,
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QWidget* parent)
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: Tab(group, parent), ui{std::make_unique<Ui::ConfigureCpu>()}, system{system_} {
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ConfigureCpu::ConfigureCpu(
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const Core::System& system_,
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std::shared_ptr<std::forward_list<ConfigurationShared::Tab*>> group,
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const ConfigurationShared::TranslationMap& translations_,
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const ConfigurationShared::ComboboxTranslationMap& combobox_translations_, QWidget* parent)
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: Tab(group, parent), ui{std::make_unique<Ui::ConfigureCpu>()}, system{system_},
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translations{translations_}, combobox_translations{combobox_translations_} {
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ui->setupUi(this);
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SetupPerGameUI();
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Setup();
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SetConfiguration();
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connect(ui->accuracy, qOverload<int>(&QComboBox::currentIndexChanged), this,
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connect(accuracy_combobox, qOverload<int>(&QComboBox::currentIndexChanged), this,
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&ConfigureCpu::UpdateGroup);
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}
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ConfigureCpu::~ConfigureCpu() = default;
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void ConfigureCpu::SetConfiguration() {
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void ConfigureCpu::SetConfiguration() {}
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void ConfigureCpu::Setup() {
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const bool runtime_lock = !system.IsPoweredOn();
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auto* accuracy_layout = ui->widget_accuracy->layout();
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auto* unsafe_layout = ui->unsafe_widget->layout();
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std::map<std::string, QWidget*> unsafe_hold{};
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ui->accuracy->setEnabled(runtime_lock);
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ui->cpuopt_unsafe_unfuse_fma->setEnabled(runtime_lock);
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ui->cpuopt_unsafe_reduce_fp_error->setEnabled(runtime_lock);
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ui->cpuopt_unsafe_ignore_standard_fpcr->setEnabled(runtime_lock);
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ui->cpuopt_unsafe_inaccurate_nan->setEnabled(runtime_lock);
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ui->cpuopt_unsafe_fastmem_check->setEnabled(runtime_lock);
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ui->cpuopt_unsafe_ignore_global_monitor->setEnabled(runtime_lock);
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std::forward_list<Settings::BasicSetting*> settings;
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const auto push = [&](Settings::Category category) {
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for (const auto setting : Settings::values.linkage.by_category[category]) {
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settings.push_front(setting);
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}
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};
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ui->cpuopt_unsafe_unfuse_fma->setChecked(Settings::values.cpuopt_unsafe_unfuse_fma.GetValue());
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ui->cpuopt_unsafe_reduce_fp_error->setChecked(
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Settings::values.cpuopt_unsafe_reduce_fp_error.GetValue());
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ui->cpuopt_unsafe_ignore_standard_fpcr->setChecked(
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Settings::values.cpuopt_unsafe_ignore_standard_fpcr.GetValue());
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ui->cpuopt_unsafe_inaccurate_nan->setChecked(
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Settings::values.cpuopt_unsafe_inaccurate_nan.GetValue());
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ui->cpuopt_unsafe_fastmem_check->setChecked(
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Settings::values.cpuopt_unsafe_fastmem_check.GetValue());
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ui->cpuopt_unsafe_ignore_global_monitor->setChecked(
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Settings::values.cpuopt_unsafe_ignore_global_monitor.GetValue());
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push(Settings::Category::Cpu);
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push(Settings::Category::CpuUnsafe);
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if (Settings::IsConfiguringGlobal()) {
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ui->accuracy->setCurrentIndex(static_cast<int>(Settings::values.cpu_accuracy.GetValue()));
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} else {
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ConfigurationShared::SetPerGameSetting(ui->accuracy, &Settings::values.cpu_accuracy);
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ConfigurationShared::SetHighlight(ui->widget_accuracy,
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!Settings::values.cpu_accuracy.UsingGlobal());
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for (const auto setting : settings) {
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auto* widget = new ConfigurationShared::Widget(setting, translations, combobox_translations,
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this, runtime_lock, apply_funcs);
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if (!widget->Valid()) {
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delete widget;
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continue;
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}
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if (setting->Id() == Settings::values.cpu_accuracy.Id()) {
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accuracy_layout->addWidget(widget);
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accuracy_combobox = widget->combobox;
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} else {
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unsafe_hold.insert({setting->GetLabel(), widget});
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}
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}
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UpdateGroup(ui->accuracy->currentIndex());
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for (const auto& [label, widget] : unsafe_hold) {
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unsafe_layout->addWidget(widget);
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}
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UpdateGroup(accuracy_combobox->currentIndex());
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}
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void ConfigureCpu::UpdateGroup(int index) {
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if (!Settings::IsConfiguringGlobal()) {
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index -= ConfigurationShared::USE_GLOBAL_OFFSET;
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}
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const auto accuracy = static_cast<Settings::CPUAccuracy>(index);
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const auto accuracy = static_cast<Settings::CPUAccuracy>(
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combobox_translations.at(typeid(Settings::CPUAccuracy))[index].first);
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ui->unsafe_group->setVisible(accuracy == Settings::CPUAccuracy::Unsafe);
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}
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void ConfigureCpu::ApplyConfiguration() {
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ConfigurationShared::ApplyPerGameSetting(&Settings::values.cpu_accuracy, ui->accuracy);
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ConfigurationShared::ApplyPerGameSetting(&Settings::values.cpuopt_unsafe_unfuse_fma,
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ui->cpuopt_unsafe_unfuse_fma,
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cpuopt_unsafe_unfuse_fma);
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ConfigurationShared::ApplyPerGameSetting(&Settings::values.cpuopt_unsafe_reduce_fp_error,
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ui->cpuopt_unsafe_reduce_fp_error,
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cpuopt_unsafe_reduce_fp_error);
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ConfigurationShared::ApplyPerGameSetting(&Settings::values.cpuopt_unsafe_ignore_standard_fpcr,
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ui->cpuopt_unsafe_ignore_standard_fpcr,
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cpuopt_unsafe_ignore_standard_fpcr);
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ConfigurationShared::ApplyPerGameSetting(&Settings::values.cpuopt_unsafe_inaccurate_nan,
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ui->cpuopt_unsafe_inaccurate_nan,
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cpuopt_unsafe_inaccurate_nan);
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ConfigurationShared::ApplyPerGameSetting(&Settings::values.cpuopt_unsafe_fastmem_check,
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ui->cpuopt_unsafe_fastmem_check,
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cpuopt_unsafe_fastmem_check);
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ConfigurationShared::ApplyPerGameSetting(&Settings::values.cpuopt_unsafe_ignore_global_monitor,
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ui->cpuopt_unsafe_ignore_global_monitor,
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cpuopt_unsafe_ignore_global_monitor);
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const bool is_powered_on = system.IsPoweredOn();
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for (const auto& apply_func : apply_funcs) {
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apply_func(is_powered_on);
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}
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}
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void ConfigureCpu::changeEvent(QEvent* event) {
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@ -100,32 +95,3 @@ void ConfigureCpu::changeEvent(QEvent* event) {
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void ConfigureCpu::RetranslateUI() {
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ui->retranslateUi(this);
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}
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void ConfigureCpu::SetupPerGameUI() {
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if (Settings::IsConfiguringGlobal()) {
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return;
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}
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ConfigurationShared::SetColoredComboBox(
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ui->accuracy, ui->widget_accuracy,
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static_cast<u32>(Settings::values.cpu_accuracy.GetValue(true)));
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ConfigurationShared::SetColoredTristate(ui->cpuopt_unsafe_unfuse_fma,
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Settings::values.cpuopt_unsafe_unfuse_fma,
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cpuopt_unsafe_unfuse_fma);
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ConfigurationShared::SetColoredTristate(ui->cpuopt_unsafe_reduce_fp_error,
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Settings::values.cpuopt_unsafe_reduce_fp_error,
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cpuopt_unsafe_reduce_fp_error);
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ConfigurationShared::SetColoredTristate(ui->cpuopt_unsafe_ignore_standard_fpcr,
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Settings::values.cpuopt_unsafe_ignore_standard_fpcr,
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cpuopt_unsafe_ignore_standard_fpcr);
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ConfigurationShared::SetColoredTristate(ui->cpuopt_unsafe_inaccurate_nan,
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Settings::values.cpuopt_unsafe_inaccurate_nan,
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cpuopt_unsafe_inaccurate_nan);
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ConfigurationShared::SetColoredTristate(ui->cpuopt_unsafe_fastmem_check,
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Settings::values.cpuopt_unsafe_fastmem_check,
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cpuopt_unsafe_fastmem_check);
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ConfigurationShared::SetColoredTristate(ui->cpuopt_unsafe_ignore_global_monitor,
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Settings::values.cpuopt_unsafe_ignore_global_monitor,
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cpuopt_unsafe_ignore_global_monitor);
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}
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