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Shader_IR: Allow constant access of guest driver.
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7 changed files with 18 additions and 1 deletions
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@ -1308,6 +1308,8 @@ public:
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VideoCore::GuestDriverProfile& AccessGuestDriverProfile() override;
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const VideoCore::GuestDriverProfile& AccessGuestDriverProfile() const override;
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/// Memory for macro code - it's undetermined how big this is, however 1MB is much larger than
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/// we've seen used.
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using MacroMemory = std::array<u32, 0x40000>;
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