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shader: Add support for forward declarations
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11 changed files with 80 additions and 69 deletions
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@ -42,7 +42,7 @@ public:
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/// Prepends a new instruction to this basic block before the insertion point.
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iterator PrependNewInst(iterator insertion_point, Opcode op,
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std::initializer_list<Value> args = {}, u64 flags = 0);
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std::initializer_list<Value> args = {}, u32 flags = 0);
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/// Set the branches to jump to when all instructions have executed.
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void SetBranches(Condition cond, Block* branch_true, Block* branch_false);
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