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shader: Implement front face
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5 changed files with 12 additions and 0 deletions
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@ -62,6 +62,7 @@ struct Info {
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bool loads_position{};
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bool loads_instance_id{};
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bool loads_vertex_id{};
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bool loads_front_face{};
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std::array<bool, 8> stores_frag_color{};
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bool stores_frag_depth{};
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