remove static from pointer sized or smaller types for aesthetics, change constexpr static to static constexpr for consistency

Signed-off-by: arades79 <scravers@protonmail.com>
This commit is contained in:
arades79 2023-02-14 11:13:47 -05:00
parent 26e44a3be4
commit 683019878f
102 changed files with 300 additions and 307 deletions

View file

@ -129,7 +129,7 @@ void JoyconDriver::InputThread(std::stop_token stop_token) {
input_thread_running = true;
// Max update rate is 5ms, ensure we are always able to read a bit faster
constexpr static int ThreadDelay = 2;
constexpr int ThreadDelay = 2;
std::vector<u8> buffer(MaxBufferSize);
while (!stop_token.stop_requested()) {
@ -548,7 +548,7 @@ DriverResult JoyconDriver::GetDeviceType(SDL_hid_device_info* device_info,
{0x2007, ControllerType::Right},
{0x2009, ControllerType::Pro},
};
constexpr static u16 nintendo_vendor_id = 0x057e;
constexpr u16 nintendo_vendor_id = 0x057e;
controller_type = ControllerType::None;
if (device_info->vendor_id != nintendo_vendor_id) {