[vk] Add some dynamic handling in the pipeline (#142)
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Co-authored-by: crueter <swurl@swurl.xyz>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/142
Co-authored-by: Aleksandr Popovich <alekpopo@pm.me>
Co-committed-by: Aleksandr Popovich <alekpopo@pm.me>
This commit is contained in:
Aleksandr Popovich 2025-06-16 22:36:30 +00:00 committed by crueter
parent eae819f0d6
commit 6aeba9de66
9 changed files with 173 additions and 36 deletions

View file

@ -2407,6 +2407,7 @@ void GMainWindow::OnGameListOpenFolder(u64 program_id, GameListOpenTarget target
ASSERT_MSG(has_user_save != has_device_save, "Game uses both user and device savedata?");
// TODO(alekpop): It returns the wrong user
switch (target) {
case GameListOpenTarget::SaveData: {
open_target = tr("Save Data");