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externals/breakpad/docs/processor_design.md
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externals/breakpad/docs/processor_design.md
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# Breakpad Processor Library
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## Objective
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The Breakpad processor library is an open-source framework to access the the
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information contained within crash dumps for multiple platforms, and to use that
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information to produce stack traces showing the call chain of each thread in a
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process. After processing, this data is made available to users of the library.
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## Background
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The Breakpad processor is intended to sit at the core of a comprehensive
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crash-reporting system that does not require debugging information to be
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provided to those running applications being monitored. Some existing
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crash-reporting systems, such as [GNOME](http://www.gnome.org/)’s Bug-Buddy and
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[Apple](http://www.apple.com/)’s
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[CrashReporter](http://developer.apple.com/technotes/tn2004/tn2123.html),
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require symbolic
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information to be present on the end user’s computer; in the case of
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CrashReporter, the reports are transmitted only to Apple, not to third-party
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developers. Other systems, such as [Microsoft](http://www.microsoft.com/)’s
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[Windows Error Reporting](http://msdn.microsoft.com/isv/resources/wer/) and
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SupportSoft’s Talkback, transmit only a snapshot of a crashed process’ state,
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which can later be combined with symbolic debugging information without the need
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for it to be present on end users’ computers. Because symbolic debugging
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information consumes a large amount of space and is otherwise not needed during
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the normal operation of software, and because some developers are reluctant to
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release debugging symbols to their customers, Breakpad follows the latter
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approach.
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We know of no currently-maintained crash-reporting systems that meet our
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requirements, which are to: * allow for symbols to be separate from the
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application, * handle crash reports from multiple platforms, * allow developers
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to operate their own crash-reporting platform, and to * be open-source. Windows
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Error Reporting only functions for Microsoft products, and requires the
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involvement of Microsoft’s servers. Talkback, while cross-platform, has not been
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maintained and at this point does not support Mac OS X on x86, which we consider
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to be a significant platform. Talkback is also closed-source commercial
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software, and has very specific requirements for its server platform.
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We are aware of Windows-only crash-reporting systems that leverage Microsoft’s
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debugging interfaces. Such systems, even if extended to support dumps from other
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platforms, are tied to using Windows for at least a portion of the processor
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platform.
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## Overview
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The Breakpad processor itself is written in standard C++ and will work on a
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variety of platforms. The dumps it accepts may also have been created on a
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variety of systems. The library is able to combine dumps with symbolic debugging
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information to create stack traces that include function signatures. The
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processor library includes simple command-line tools to examine dumps and
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process them, producing stack traces. It also exposes several layers of APIs
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enabling crash-reporting systems to be built around the Breakpad processor.
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## Detailed Design
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### Dump Files
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In the processor, the dump data is of primary significance. Dumps typically
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contain:
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* CPU context (register data) as it was at the time the crash occurred, and an
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indication of which thread caused the crash. General-purpose registers are
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included, as are special-purpose registers such as the instruction pointer
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(program counter).
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* Information about each thread of execution within a crashed process,
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including:
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* The memory region used for each thread’s stack.
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* CPU context for each thread, which for various reasons is not the same
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as the crash context in the case of the crashed thread.
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* A list of loaded code segments (or modules), including:
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* The name of the file (`.so`, `.exe`, `.dll`, etc.) which provides the
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code.
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* The boundaries of the memory region in which the code segment is visible
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to the process.
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* A reference to the debugging information for the code module, when such
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information is available.
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Ordinarily, dumps are produced as a result of a crash, but other triggers may be
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set to produce dumps at any time a developer deems appropriate. The Breakpad
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processor can handle dumps in the minidump format, either generated by an
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[Breakpad client “handler”](client_design.md) implementation, or by another
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implementation that produces dumps in this format. The
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[DbgHelp.dll!MiniDumpWriteDump](http://msdn2.microsoft.com/en-us/library/ms680360.aspx)
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function on Windows
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produces dumps in this format, and is the basis for the Breakpad handler
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implementation on that platform.
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The [minidump format](http://msdn.microsoft.com/en-us/library/ms679293%28VS.85%29.aspx) is
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essentially a simple container format, organized as a series of streams. Each
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stream contains some type of data relevant to the crash. A typical “normal”
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minidump contains streams for the thread list, the module list, the CPU context
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at the time of the crash, and various bits of additional system information.
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Other types of minidump can be generated, such as a full-memory minidump, which
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in addition to stack memory contains snapshots of all of a process’ mapped
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memory regions.
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The minidump format was chosen as Breakpad’s dump format because it has an
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established track record on Windows, and it can be adapted to meet the needs of
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the other platforms that Breakpad supports. Most other operating systems use
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“core” files as their native dump formats, but the capabilities of core files
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vary across platforms, and because core files are usually presented in a
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platform’s native executable format, there are complications involved in
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accessing the data contained therein without the benefit of the header files
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that define an executable format’s entire structure. Because minidumps are
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leaner than a typical executable format, a redefinition of the format in a
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cross-platform header file, `minidump_format.h`, was a straightforward task.
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Similarly, the capabilities of the minidump format are understood, and because
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it provides an extensible container, any of Breakpad’s needs that could not be
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met directly by the standard minidump format could likely be met by extending it
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as needed. Finally, using this format means that the dump file is compatible
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with native debugging tools at least on Windows. A possible future avenue for
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exploration is the conversion of minidumps to core files, to enable this same
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benefit on other platforms.
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We have already provided an extension to the minidump format that allows it to
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carry dumps generated on systems with PowerPC processors. The format already
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allows for variable CPUs, so our work in this area was limited to defining a
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context structure sufficient to represent the execution state of a PowerPC. We
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have also defined an extension that allows minidumps to indicate which thread of
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execution requested a dump be produced for non-crash dumps.
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Often, the information contained within a dump alone is sufficient to produce a
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full stack backtrace for each thread. Certain optimizations that compilers
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employ in producing code frustrate this process. Specifically, the “frame
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pointer omission” optimization of x86 compilers can make it impossible to
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produce useful stack traces given only a stack snapshot and CPU context. In
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these cases, however, compiler-emitted debugging information can aid in
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producing useful stack traces. The Breakpad processor is able to take advantage
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of this debugging information as supplied by Microsoft’s C/C++ compiler, the
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only compiler to apply such optimizations by default. As a result, the Breakpad
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processor can produce useful stack traces even from code with frame pointer
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omission optimizations as produced by this compiler.
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### Symbol Files
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The [symbol files](symbol_files.md) that the Breakpad processor accepts allow
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for frame pointer omission data, but this is only one of their capabilities.
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Each symbol file also includes information about the functions, source files,
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and source code line numbers for a single module of code. A module is an
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individually-loadble chunk of code: these can be executables containing a main
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program (`exe` files on Windows) or shared libraries (`.so` files on Linux,
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`.dylib` files, frameworks, and bundles on Mac OS X, and `.dll` files on
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Windows). Dumps contain information about which of these modules were loaded at
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the time the dump was produced, and given this information, the Breakpad
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processor attempts to locate debugging symbols for the module through a
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user-supplied function embodied in a “symbol supplier.” Breakpad includes a
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sample symbol supplier, called `SimpleSymbolSupplier`, that is used by its
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command-line tools; this supplier locates symbol files by pathname.
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`SimpleSymbolSupplier` is also available to other users of the Breakpad
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processor library. This allows for the use of a simple reference implementation,
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but preserves flexibility for users who may have more demanding symbol file
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storage needs.
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Breakpad’s symbol file format is text-based, and was defined to be fairly
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human-readable and to encompass the needs of multiple platforms. The Breakpad
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processor itself does not operate directly with native symbol formats
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([DWARF](http://dwarf.freestandards.org/) and
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[STABS](http://sourceware.org/gdb/current/onlinedocs/stabs.html)
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on most Unix-like systems,
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[.pdb files](http://msdn2.microsoft.com/en-us/library/yd4f8bd1(VS.80).aspx)
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on Windows),
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because of the complications in accessing potentially complex symbol formats
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with slight variations between platforms, stored within different types of
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binary formats. In the case of `.pdb` files, the debugging format is not even
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documented. Instead, Breakpad’s symbol files are produced on each platform,
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using specific debugging APIs where available, to convert native symbols to
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Breakpad’s cross-platform format.
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### Processing
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Most commonly, a developer will enable an application to use Breakpad by
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building it with a platform-specific [client “handler”](client_design.md)
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library. After building the application, the developer will create symbol files
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for Breakpad’s use using the included `dump_syms` or `symupload` tools, or
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another suitable tool, and place the symbol files where the processor’s symbol
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supplier will be able to locate them.
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When a dump file is given to the processor’s `MinidumpProcessor` class, it will
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read it using its included minidump reader, contained in the `Minidump` family
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of classes. It will collect information about the operating system and CPU that
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produced the dump, and determine whether the dump was produced as a result of a
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crash or at the direct request of the application itself. It then loops over all
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of the threads in a process, attempting to walk the stack associated with each
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thread. This process is achieved by the processor’s `Stackwalker` components, of
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which there are a slightly different implementations for each CPU type that the
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processor is able to handle dumps from. Beginning with a thread’s context, and
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possibly using debugging data, the stackwalker produces a list of stack frames,
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containing each instruction executed in the chain. These instructions are
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matched up with the modules that contributed them to a process, and the
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`SymbolSupplier` is invoked to locate a symbol file. The symbol file is given to
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a `SourceLineResolver`, which matches the instruction up with a specific
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function name, source file, and line number, resulting in a representation of a
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stack frame that can easily be used to identify which code was executing.
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The results of processing are made available in a `ProcessState` object, which
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contains a vector of threads, each containing a vector of stack frames.
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For small-scale use of the Breakpad processor, and for testing and debugging,
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the `minidump_stackwalk` tool is provided. It invokes the processor and displays
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the full results of processing, optionally allowing symbols to be provided to
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the processor by a pathname-based symbol supplier, `SimpleSymbolSupplier`.
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For lower-level testing and debugging, the processor library also includes a
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`minidump_dump` tool, which walks through an entire minidump file and displays
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its contents in somewhat readable form.
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### Platform Support
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The Breakpad processor library is able to process dumps produced on Mac OS X
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systems running on x86, x86-64, and PowerPC processors, on Windows and Linux
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systems running on x86 or x86-64 processors, and on Android systems running ARM
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or x86 processors. The processor library itself is written in standard C++, and
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should function properly in most Unix-like environments. It has been tested on
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Linux and Mac OS X.
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## Future Plans
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There are currently no firm plans or timetables to implement any of these
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features, although they are possible avenues for future exploration.
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The symbol file format can be extended to carry information about the locations
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of parameters and local variables as stored in stack frames and registers, and
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the processor can use this information to provide enhanced stack traces showing
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function arguments and variable values.
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On Mac OS X and Linux, we can provide tools to convert files from the minidump
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format into the native core format. This will enable developers to open dump
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files in a native debugger, just as they are presently able to do with minidumps
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on Windows.
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