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Move dead submodules in-tree
Signed-off-by: swurl <swurl@swurl.xyz>
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4081 changed files with 1185566 additions and 45 deletions
14
externals/discord-rpc/examples/unrealstatus/Source/unrealstatus.Target.cs
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externals/discord-rpc/examples/unrealstatus/Source/unrealstatus.Target.cs
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// Fill out your copyright notice in the Description page of Project Settings.
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using UnrealBuildTool;
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using System.Collections.Generic;
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public class unrealstatusTarget : TargetRules
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{
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public unrealstatusTarget(TargetInfo Target) : base(Target)
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{
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Type = TargetType.Game;
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ExtraModuleNames.AddRange( new string[] { "unrealstatus" } );
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}
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}
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