mirror of
https://git.eden-emu.dev/eden-emu/eden.git
synced 2025-07-21 09:55:45 +00:00
Move dead submodules in-tree
Signed-off-by: swurl <swurl@swurl.xyz>
This commit is contained in:
parent
c0cceff365
commit
6c655321e6
4081 changed files with 1185566 additions and 45 deletions
31
externals/oboe/samples/RhythmGame/third_party/glm/mat4x3.hpp
vendored
Normal file
31
externals/oboe/samples/RhythmGame/third_party/glm/mat4x3.hpp
vendored
Normal file
|
@ -0,0 +1,31 @@
|
|||
/// @ref core
|
||||
/// @file glm/mat4x3.hpp
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "detail/type_mat4x3.hpp"
|
||||
|
||||
namespace glm
|
||||
{
|
||||
/// 4 columns of 3 components matrix of low precision floating-point numbers.
|
||||
/// There is no guarantee on the actual precision.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
|
||||
typedef tmat4x3<float, lowp> lowp_mat4x3;
|
||||
|
||||
/// 4 columns of 3 components matrix of medium precision floating-point numbers.
|
||||
/// There is no guarantee on the actual precision.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
|
||||
typedef tmat4x3<float, mediump> mediump_mat4x3;
|
||||
|
||||
/// 4 columns of 3 components matrix of high precision floating-point numbers.
|
||||
/// There is no guarantee on the actual precision.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
|
||||
typedef tmat4x3<float, highp> highp_mat4x3;
|
||||
|
||||
}//namespace glm
|
Loading…
Add table
Add a link
Reference in a new issue