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Move dead submodules in-tree
Signed-off-by: swurl <swurl@swurl.xyz>
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4081 changed files with 1185566 additions and 45 deletions
251
externals/oboe/tests/testStreamWaitState.cpp
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251
externals/oboe/tests/testStreamWaitState.cpp
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/*
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* Copyright 2019 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#include <thread>
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#include <gtest/gtest.h>
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#include <oboe/Oboe.h>
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using namespace oboe;
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class TestStreamWaitState : public ::testing::Test {
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protected:
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void SetUp(){
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mBuilder.setPerformanceMode(PerformanceMode::None);
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mBuilder.setDirection(Direction::Output);
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}
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bool openStream(Direction direction, PerformanceMode perfMode) {
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mBuilder.setDirection(direction);
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mBuilder.setPerformanceMode(perfMode);
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Result r = mBuilder.openStream(mStream);
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EXPECT_EQ(r, Result::OK) << "Failed to open stream " << convertToText(r);
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if (r != Result::OK)
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return false;
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Direction d = mStream->getDirection();
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EXPECT_EQ(d, direction) << convertToText(mStream->getDirection());
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return (d == direction);
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}
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bool openStream(AudioStreamBuilder &builder) {
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Result r = builder.openStream(mStream);
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EXPECT_EQ(r, Result::OK) << "Failed to open stream " << convertToText(r);
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return (r == Result::OK);
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}
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bool closeStream() {
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Result r = mStream->close();
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EXPECT_TRUE(r == Result::OK || r == Result::ErrorClosed) <<
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"Failed to close stream. " << convertToText(r);
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return (r == Result::OK || r == Result::ErrorClosed);
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}
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// if zero then don't wait for a state change
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void checkWaitForStateChangeTimeout(int64_t timeout = kTimeoutInNanos) {
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StreamState next = StreamState::Unknown;
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Result result = mStream->waitForStateChange(mStream->getState(), &next, timeout);
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EXPECT_EQ(Result::ErrorTimeout, result);
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}
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void checkStopWhileWaiting() {
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StreamState next = StreamState::Unknown;
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auto r = mStream->requestStart();
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EXPECT_EQ(r, Result::OK);
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r = mStream->waitForStateChange(StreamState::Starting, &next, kTimeoutInNanos);
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EXPECT_EQ(r, Result::OK);
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EXPECT_EQ(next, StreamState::Started) << "next = " << convertToText(next);
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std::shared_ptr<AudioStream> str = mStream;
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std::thread stopper([str] {
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usleep(200 * 1000);
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str->requestStop();
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});
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r = mStream->waitForStateChange(StreamState::Started, &next, 1000 * kNanosPerMillisecond);
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stopper.join();
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EXPECT_EQ(r, Result::OK);
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// May have caught in stopping transition. Wait for full stop.
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if (next == StreamState::Stopping) {
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r = mStream->waitForStateChange(StreamState::Stopping, &next, 1000 * kNanosPerMillisecond);
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EXPECT_EQ(r, Result::OK);
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}
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ASSERT_EQ(next, StreamState::Stopped) << "next = " << convertToText(next);
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}
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void checkCloseWhileWaiting() {
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StreamState next = StreamState::Unknown;
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auto r = mStream->requestStart();
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EXPECT_EQ(r, Result::OK);
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r = mStream->waitForStateChange(StreamState::Starting, &next, kTimeoutInNanos);
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EXPECT_EQ(r, Result::OK);
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EXPECT_EQ(next, StreamState::Started) << "next = " << convertToText(next);
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std::shared_ptr<AudioStream> str = mStream;
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std::thread closer([str] {
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usleep(200 * 1000);
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str->close();
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});
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r = mStream->waitForStateChange(StreamState::Started, &next, 1000 * kNanosPerMillisecond);
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closer.join();
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// You might catch this at any point in stopping or closing.
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EXPECT_TRUE(r == Result::OK || r == Result::ErrorClosed) << "r = " << convertToText(r);
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ASSERT_TRUE(next == StreamState::Stopping
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|| next == StreamState::Stopped
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|| next == StreamState::Pausing
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|| next == StreamState::Paused
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|| next == StreamState::Closed) << "next = " << convertToText(next);
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}
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AudioStreamBuilder mBuilder;
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std::shared_ptr<AudioStream> mStream;
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static constexpr int kTimeoutInNanos = 100 * kNanosPerMillisecond;
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};
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// Test return of error timeout when zero passed as the timeoutNanos.
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TEST_F(TestStreamWaitState, OutputLowWaitZero) {
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ASSERT_TRUE(openStream(Direction::Output, PerformanceMode::LowLatency));
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checkWaitForStateChangeTimeout(0);
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ASSERT_TRUE(closeStream());
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}
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TEST_F(TestStreamWaitState, OutputNoneWaitZero) {
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ASSERT_TRUE(openStream(Direction::Output, PerformanceMode::None));
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checkWaitForStateChangeTimeout(0);
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ASSERT_TRUE(closeStream());
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}
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TEST_F(TestStreamWaitState, OutputLowWaitZeroSLES) {
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AudioStreamBuilder builder;
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builder.setPerformanceMode(PerformanceMode::LowLatency);
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builder.setAudioApi(AudioApi::OpenSLES);
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ASSERT_TRUE(openStream(builder));
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checkWaitForStateChangeTimeout(0);
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ASSERT_TRUE(closeStream());
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}
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TEST_F(TestStreamWaitState, OutputNoneWaitZeroSLES) {
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AudioStreamBuilder builder;
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builder.setPerformanceMode(PerformanceMode::None);
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builder.setAudioApi(AudioApi::OpenSLES);
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ASSERT_TRUE(openStream(builder));
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checkWaitForStateChangeTimeout(0);
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ASSERT_TRUE(closeStream());
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}
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// Test actual timeout.
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TEST_F(TestStreamWaitState, OutputLowWaitNonZero) {
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ASSERT_TRUE(openStream(Direction::Output, PerformanceMode::LowLatency));
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checkWaitForStateChangeTimeout();
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ASSERT_TRUE(closeStream());
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}
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TEST_F(TestStreamWaitState, OutputNoneWaitNonZero) {
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ASSERT_TRUE(openStream(Direction::Output, PerformanceMode::None));
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checkWaitForStateChangeTimeout();
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ASSERT_TRUE(closeStream());
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}
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TEST_F(TestStreamWaitState, OutputLowWaitNonZeroSLES) {
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AudioStreamBuilder builder;
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builder.setPerformanceMode(PerformanceMode::LowLatency);
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builder.setAudioApi(AudioApi::OpenSLES);
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ASSERT_TRUE(openStream(builder));
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checkWaitForStateChangeTimeout();
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ASSERT_TRUE(closeStream());
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}
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TEST_F(TestStreamWaitState, OutputNoneWaitNonZeroSLES) {
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AudioStreamBuilder builder;
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builder.setPerformanceMode(PerformanceMode::None);
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builder.setAudioApi(AudioApi::OpenSLES);
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ASSERT_TRUE(openStream(builder));
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checkWaitForStateChangeTimeout();
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ASSERT_TRUE(closeStream());
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}
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TEST_F(TestStreamWaitState, OutputLowStopWhileWaiting) {
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ASSERT_TRUE(openStream(Direction::Output, PerformanceMode::LowLatency));
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checkStopWhileWaiting();
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ASSERT_TRUE(closeStream());
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}
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TEST_F(TestStreamWaitState, OutputNoneStopWhileWaiting) {
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ASSERT_TRUE(openStream(Direction::Output, PerformanceMode::LowLatency));
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checkStopWhileWaiting();
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ASSERT_TRUE(closeStream());
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}
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TEST_F(TestStreamWaitState, OutputLowStopWhileWaitingSLES) {
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AudioStreamBuilder builder;
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builder.setPerformanceMode(PerformanceMode::LowLatency);
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builder.setAudioApi(AudioApi::OpenSLES);
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ASSERT_TRUE(openStream(builder));
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checkStopWhileWaiting();
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ASSERT_TRUE(closeStream());
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}
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TEST_F(TestStreamWaitState, OutputLowCloseWhileWaiting) {
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ASSERT_TRUE(openStream(Direction::Output, PerformanceMode::LowLatency));
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checkCloseWhileWaiting();
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ASSERT_TRUE(closeStream());
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}
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TEST_F(TestStreamWaitState, OutputNoneCloseWhileWaiting) {
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ASSERT_TRUE(openStream(Direction::Output, PerformanceMode::None));
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checkCloseWhileWaiting();
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ASSERT_TRUE(closeStream());
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}
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TEST_F(TestStreamWaitState, InputLowCloseWhileWaiting) {
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ASSERT_TRUE(openStream(Direction::Input, PerformanceMode::LowLatency));
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checkCloseWhileWaiting();
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ASSERT_TRUE(closeStream());
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}
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TEST_F(TestStreamWaitState, InputNoneCloseWhileWaiting) {
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ASSERT_TRUE(openStream(Direction::Input, PerformanceMode::None));
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checkCloseWhileWaiting();
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ASSERT_TRUE(closeStream());
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}
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TEST_F(TestStreamWaitState, OutputNoneCloseWhileWaitingSLES) {
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AudioStreamBuilder builder;
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builder.setPerformanceMode(PerformanceMode::None);
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builder.setAudioApi(AudioApi::OpenSLES);
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ASSERT_TRUE(openStream(builder));
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checkCloseWhileWaiting();
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ASSERT_TRUE(closeStream());
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}
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TEST_F(TestStreamWaitState, OutputLowCloseWhileWaitingSLES) {
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AudioStreamBuilder builder;
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builder.setPerformanceMode(PerformanceMode::LowLatency);
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builder.setAudioApi(AudioApi::OpenSLES);
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ASSERT_TRUE(openStream(builder));
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checkCloseWhileWaiting();
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ASSERT_TRUE(closeStream());
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}
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