video_core: Remove unused Renderer enumeration

Currently we only have an OpenGL renderer, so this is unused in code
(and occupies the Renderer identifier in the VideoCore namespace).
This commit is contained in:
Lioncash 2018-08-10 18:27:37 -04:00
parent c1dbe03971
commit 6e352a55d5

View file

@ -13,8 +13,6 @@ namespace VideoCore {
class RendererBase;
enum class Renderer { Software, OpenGL };
// TODO: Wrap these in a user settings struct along with any other graphics settings (often set from
// qt ui)
extern std::atomic<bool> g_toggle_framelimit_enabled;