mirror of
https://git.eden-emu.dev/eden-emu/eden.git
synced 2025-07-21 08:45:45 +00:00
kernel: Move CodeSet structure to its own source files
Given this is utilized by the loaders, this allows avoiding inclusion of the kernel process definitions where avoidable. This also keeps the loading format for all executable data separate from the kernel objects.
This commit is contained in:
parent
156e2feaf2
commit
70ce9f5767
8 changed files with 110 additions and 44 deletions
12
src/core/hle/kernel/code_set.cpp
Normal file
12
src/core/hle/kernel/code_set.cpp
Normal file
|
@ -0,0 +1,12 @@
|
|||
// Copyright 2019 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include "core/hle/kernel/code_set.h"
|
||||
|
||||
namespace Kernel {
|
||||
|
||||
CodeSet::CodeSet() = default;
|
||||
CodeSet::~CodeSet() = default;
|
||||
|
||||
} // namespace Kernel
|
Loading…
Add table
Add a link
Reference in a new issue