common/input: Avoid numerous large copies of CallbackStatus

CallbackStatus instances aren't the cheapest things to copy around
(relative to everything else), given that they're currently 520 bytes in
size and are currently copied numerous times when callbacks are invoked.

Instead, we can pass the status by const reference to avoid all the
copying.
This commit is contained in:
Lioncash 2021-12-13 21:09:28 -05:00
parent 319b0ed324
commit 726de453bb
9 changed files with 171 additions and 129 deletions

View file

@ -155,14 +155,14 @@ private:
* Updates the motion status of the console
* @param callback A CallbackStatus containing gyro and accelerometer data
*/
void SetMotion(Common::Input::CallbackStatus callback);
void SetMotion(const Common::Input::CallbackStatus& callback);
/**
* Updates the touch status of the console
* @param callback A CallbackStatus containing the touch position
* @param index Finger ID to be updated
*/
void SetTouch(Common::Input::CallbackStatus callback, std::size_t index);
void SetTouch(const Common::Input::CallbackStatus& callback, std::size_t index);
/**
* Triggers a callback that something has changed on the console status