shader: Implement TLD4.PTP

This commit is contained in:
FernandoS27 2021-03-26 16:02:04 +01:00 committed by ameerj
parent 981eb6f43b
commit 742d11c2ad
15 changed files with 111 additions and 28 deletions

View file

@ -101,16 +101,18 @@ IR::Value MakeOffset(TranslatorVisitor& v, IR::Reg& reg, TextureType type) {
switch (type) {
case TextureType::_1D:
case TextureType::ARRAY_1D:
return v.ir.BitFieldExtract(value, v.ir.Imm32(0), v.ir.Imm32(4));
return v.ir.BitFieldExtract(value, v.ir.Imm32(0), v.ir.Imm32(4), true);
case TextureType::_2D:
case TextureType::ARRAY_2D:
return v.ir.CompositeConstruct(v.ir.BitFieldExtract(value, v.ir.Imm32(0), v.ir.Imm32(4)),
v.ir.BitFieldExtract(value, v.ir.Imm32(4), v.ir.Imm32(4)));
return v.ir.CompositeConstruct(
v.ir.BitFieldExtract(value, v.ir.Imm32(0), v.ir.Imm32(4), true),
v.ir.BitFieldExtract(value, v.ir.Imm32(4), v.ir.Imm32(4), true));
case TextureType::_3D:
case TextureType::ARRAY_3D:
return v.ir.CompositeConstruct(v.ir.BitFieldExtract(value, v.ir.Imm32(0), v.ir.Imm32(4)),
v.ir.BitFieldExtract(value, v.ir.Imm32(4), v.ir.Imm32(4)),
v.ir.BitFieldExtract(value, v.ir.Imm32(8), v.ir.Imm32(4)));
return v.ir.CompositeConstruct(
v.ir.BitFieldExtract(value, v.ir.Imm32(0), v.ir.Imm32(4), true),
v.ir.BitFieldExtract(value, v.ir.Imm32(4), v.ir.Imm32(4), true),
v.ir.BitFieldExtract(value, v.ir.Imm32(8), v.ir.Imm32(4), true));
case TextureType::CUBE:
case TextureType::ARRAY_CUBE:
throw NotImplementedException("Illegal offset on CUBE sample");