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applets/controller: Use a pair of emulated controller index to controller type
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2 changed files with 96 additions and 44 deletions
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@ -22,6 +22,10 @@ namespace InputCommon {
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class InputSubsystem;
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}
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namespace Settings {
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enum class ControllerType;
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}
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namespace Ui {
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class QtControllerSelectorDialog;
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}
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@ -57,6 +61,15 @@ private:
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// Sets the controller icons for "Supported Controller Types".
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void SetSupportedControllers();
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// Sets the emulated controllers per player.
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void SetEmulatedControllers(std::size_t player_index);
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// Gets the Controller Type for a given controller combobox index per player.
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Settings::ControllerType GetControllerTypeFromIndex(int index, std::size_t player_index) const;
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// Gets the controller combobox index for a given Controller Type per player.
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int GetIndexFromControllerType(Settings::ControllerType type, std::size_t player_index) const;
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// Updates the controller icons per player.
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void UpdateControllerIcon(std::size_t player_index);
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@ -114,6 +127,10 @@ private:
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// Comboboxes with a list of emulated controllers per player.
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std::array<QComboBox*, NUM_PLAYERS> emulated_controllers;
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/// Pairs of emulated controller index and Controller Type enum per player.
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std::array<std::vector<std::pair<int, Settings::ControllerType>>, NUM_PLAYERS>
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index_controller_type_pairs;
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// Labels representing the number of connected controllers
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// above the "Connected Controllers" checkboxes.
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std::array<QLabel*, NUM_PLAYERS> connected_controller_labels;
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