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MacroHLE: Add HLE replacement for base vertex and base instance.
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22 changed files with 265 additions and 70 deletions
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@ -16,6 +16,11 @@
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namespace Shader {
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enum class ReplaceConstant : u32 {
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BaseInstance,
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BaseVertex,
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};
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enum class TextureType : u32 {
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Color1D,
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ColorArray1D,
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