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Add game list refresh button (#126)
nice race condition Signed-off-by: swurl <swurl@swurl.xyz> Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/126 Co-authored-by: swurl <swurl@swurl.xyz> Co-committed-by: swurl <swurl@swurl.xyz>
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10 changed files with 167 additions and 29 deletions
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@ -94,7 +94,7 @@ public:
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bool IsEmpty() const;
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void LoadCompatibilityList();
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void PopulateAsync(QVector<UISettings::GameDir>& game_dirs);
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void PopulateAsync(QVector<UISettings::GameDir>& game_dirs, const bool cached = true);
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void SaveInterfaceLayout();
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void LoadInterfaceLayout();
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@ -106,6 +106,10 @@ public:
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static const QStringList supported_file_extensions;
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public slots:
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void ForceRefreshGameDirectory();
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void RefreshGameDirectory();
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signals:
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void BootGame(const QString& game_path, StartGameType type);
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void GameChosen(const QString& game_path, const u64 title_id = 0);
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@ -147,8 +151,6 @@ private:
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private:
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void ValidateEntry(const QModelIndex& item);
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void RefreshGameDirectory();
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void ToggleFavorite(u64 program_id);
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void AddFavorite(u64 program_id);
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void RemoveFavorite(u64 program_id);
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