glsl: Rework variable allocator to allow for variable reuse

This commit is contained in:
ameerj 2021-05-30 17:27:00 -04:00
parent 748e56e8a2
commit 8185a5ab34
14 changed files with 482 additions and 353 deletions

View file

@ -48,8 +48,8 @@ add_library(shader_recompiler STATIC
backend/glsl/emit_glsl_special.cpp
backend/glsl/emit_glsl_undefined.cpp
backend/glsl/emit_glsl_warp.cpp
backend/glsl/reg_alloc.cpp
backend/glsl/reg_alloc.h
backend/glsl/var_alloc.cpp
backend/glsl/var_alloc.h
backend/spirv/emit_context.cpp
backend/spirv/emit_context.h
backend/spirv/emit_spirv.cpp