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Choose the SDL audio backend when Cubeb reports too high of a latency
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parent
3733e23f07
commit
8351d39dd0
7 changed files with 95 additions and 32 deletions
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@ -66,10 +66,10 @@ public:
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const auto latency_error = cubeb_get_min_latency(ctx, ¶ms, &minimum_latency);
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if (latency_error != CUBEB_OK) {
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LOG_CRITICAL(Audio_Sink, "Error getting minimum latency, error: {}", latency_error);
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minimum_latency = 256U;
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minimum_latency = TargetSampleCount * 2;
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}
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minimum_latency = std::max(minimum_latency, 256u);
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minimum_latency = std::max(minimum_latency, TargetSampleCount * 2);
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LOG_INFO(Service_Audio,
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"Opening cubeb stream {} type {} with: rate {} channels {} (system channels {}) "
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@ -326,4 +326,31 @@ std::vector<std::string> ListCubebSinkDevices(bool capture) {
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return device_list;
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}
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u32 GetCubebLatency() {
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cubeb* ctx;
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if (cubeb_init(&ctx, "yuzu Latency Getter", nullptr) != CUBEB_OK) {
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LOG_CRITICAL(Audio_Sink, "cubeb_init failed");
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// Return a large latency so we choose SDL instead.
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return 10000u;
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}
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cubeb_stream_params params{};
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params.rate = TargetSampleRate;
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params.channels = 2;
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params.format = CUBEB_SAMPLE_S16LE;
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params.prefs = CUBEB_STREAM_PREF_NONE;
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params.layout = CUBEB_LAYOUT_STEREO;
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u32 latency{0};
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const auto latency_error = cubeb_get_min_latency(ctx, ¶ms, &latency);
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if (latency_error != CUBEB_OK) {
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LOG_CRITICAL(Audio_Sink, "Error getting minimum latency, error: {}", latency_error);
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latency = TargetSampleCount * 2;
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}
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latency = std::max(latency, TargetSampleCount * 2);
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cubeb_destroy(ctx);
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return latency;
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}
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} // namespace AudioCore::Sink
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