shader: Implement SR_THREAD_KILL

This commit is contained in:
ReinUsesLisp 2021-04-11 19:16:12 -03:00 committed by ameerj
parent bf784e1497
commit 879fb08101
10 changed files with 22 additions and 0 deletions

View file

@ -90,6 +90,8 @@ public:
[[nodiscard]] U32 LocalInvocationIdY();
[[nodiscard]] U32 LocalInvocationIdZ();
[[nodiscard]] U1 IsHelperInvocation();
[[nodiscard]] U32 LaneId();
[[nodiscard]] U32 LoadGlobalU8(const U64& address);