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Choose the SDL audio backend when Cubeb reports too high of a latency
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7 changed files with 95 additions and 32 deletions
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@ -87,4 +87,11 @@ private:
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*/
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std::vector<std::string> ListSDLSinkDevices(bool capture);
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/**
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* Get the reported latency for this sink.
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*
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* @return Minimum latency for this sink.
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*/
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u32 GetSDLLatency();
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} // namespace AudioCore::Sink
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