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partition_data_manager: Dehardcode array bounds
Instead, we can make it part of the type and make named variables for them, so they only require one definition (and if they ever change for whatever reason, they only need to be changed in one spot).
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2 changed files with 12 additions and 7 deletions
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@ -332,18 +332,18 @@ FileSys::VirtualFile PartitionDataManager::GetBoot0Raw() const {
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return boot0;
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}
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std::array<u8, 176> PartitionDataManager::GetEncryptedKeyblob(u8 index) const {
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if (HasBoot0() && index < 32)
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PartitionDataManager::EncryptedKeyBlob PartitionDataManager::GetEncryptedKeyblob(u8 index) const {
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if (HasBoot0() && index < NUM_ENCRYPTED_KEYBLOBS)
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return GetEncryptedKeyblobs()[index];
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return {};
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}
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std::array<std::array<u8, 176>, 32> PartitionDataManager::GetEncryptedKeyblobs() const {
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PartitionDataManager::EncryptedKeyBlobs PartitionDataManager::GetEncryptedKeyblobs() const {
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if (!HasBoot0())
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return {};
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std::array<std::array<u8, 176>, 32> out{};
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for (size_t i = 0; i < 0x20; ++i)
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EncryptedKeyBlobs out{};
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for (size_t i = 0; i < out.size(); ++i)
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boot0->Read(out[i].data(), out[i].size(), 0x180000 + i * 0x200);
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return out;
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}
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