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core: fix initialization in single core, sync GPU mode
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4 changed files with 13 additions and 0 deletions
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@ -29,6 +29,7 @@
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#include "common/scm_rev.h"
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#include "common/settings.h"
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#include "core/core.h"
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#include "core/cpu_manager.h"
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#include "core/frontend/framebuffer_layout.h"
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#include "input_common/drivers/keyboard.h"
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#include "input_common/drivers/mouse.h"
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@ -73,6 +74,8 @@ void EmuThread::run() {
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gpu.ReleaseContext();
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system.GetCpuManager().OnGpuReady();
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// Holds whether the cpu was running during the last iteration,
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// so that the DebugModeLeft signal can be emitted before the
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// next execution step
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