mirror of
https://git.eden-emu.dev/eden-emu/eden.git
synced 2025-07-23 16:45:47 +00:00
vk_reasterizer: fix mistype on SetupGraphicsImages
This should use Maxwell3D engine. Fixed some GPU error on Kirby and maybe other games.
This commit is contained in:
parent
437d6b6dc6
commit
9516f0923c
1 changed files with 1 additions and 1 deletions
|
@ -848,7 +848,7 @@ void RasterizerVulkan::SetupGraphicsTextures(const ShaderEntries& entries, std::
|
||||||
|
|
||||||
void RasterizerVulkan::SetupGraphicsImages(const ShaderEntries& entries, std::size_t stage) {
|
void RasterizerVulkan::SetupGraphicsImages(const ShaderEntries& entries, std::size_t stage) {
|
||||||
MICROPROFILE_SCOPE(Vulkan_Images);
|
MICROPROFILE_SCOPE(Vulkan_Images);
|
||||||
const auto& gpu = system.GPU().KeplerCompute();
|
const auto& gpu = system.GPU().Maxwell3D();
|
||||||
for (const auto& entry : entries.images) {
|
for (const auto& entry : entries.images) {
|
||||||
const auto tic = GetTextureInfo(gpu, entry, stage).tic;
|
const auto tic = GetTextureInfo(gpu, entry, stage).tic;
|
||||||
SetupImage(tic, entry);
|
SetupImage(tic, entry);
|
||||||
|
|
Loading…
Add table
Add a link
Reference in a new issue