shader/decode/*: Add missing newline to files lacking them

Keeps the shader code file endings consistent.
This commit is contained in:
Lioncash 2019-05-22 17:24:35 -04:00 committed by Rodrigo Locatti
parent bf42020f25
commit 9d3cbef5ce
18 changed files with 18 additions and 18 deletions

View file

@ -46,4 +46,4 @@ u32 ShaderIR::DecodeBfe(NodeBlock& bb, u32 pc) {
return pc;
}
} // namespace VideoCommon::Shader
} // namespace VideoCommon::Shader