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gpu_thread: Move to bounded queue
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3 changed files with 185 additions and 4 deletions
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@ -10,7 +10,7 @@
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#include <thread>
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#include <variant>
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#include "common/threadsafe_queue.h"
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#include "common/bounded_threadsafe_queue.h"
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#include "video_core/framebuffer_config.h"
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namespace Tegra {
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@ -96,9 +96,9 @@ struct CommandDataContainer {
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/// Struct used to synchronize the GPU thread
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struct SynchState final {
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using CommandQueue = Common::SPSCQueue<CommandDataContainer, true>;
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using CommandQueue = Common::MPSCQueue<CommandDataContainer>;
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std::mutex write_lock;
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CommandQueue queue;
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CommandQueue queue{512}; // size must be 2^n
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u64 last_fence{};
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std::atomic<u64> signaled_fence{};
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std::condition_variable_any cv;
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