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https://git.eden-emu.dev/eden-emu/eden.git
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[desktop, core] yuzu -> Eden, eden -> Eden
Signed-off-by: crueter <crueter@eden-emu.dev>
This commit is contained in:
parent
d125994270
commit
9dfe3cece0
32 changed files with 72 additions and 75 deletions
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@ -390,13 +390,13 @@ GMainWindow::GMainWindow(bool has_broken_vulkan)
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const auto description = std::string(Common::g_scm_desc);
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const auto build_id = std::string(Common::g_build_id);
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const auto yuzu_build = fmt::format("eden Development Build | {}-{}", branch_name, description);
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const auto yuzu_build = fmt::format("Eden Development Build | {}-{}", branch_name, description);
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const auto override_build =
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fmt::format(fmt::runtime(std::string(Common::g_title_bar_format_idle)), build_id);
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const auto yuzu_build_version = override_build.empty() ? yuzu_build : override_build;
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const auto processor_count = std::thread::hardware_concurrency();
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LOG_INFO(Frontend, "eden Version: {}", yuzu_build_version);
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LOG_INFO(Frontend, "Eden Version: {}", yuzu_build_version);
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LogRuntimes();
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#ifdef ARCHITECTURE_x86_64
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const auto& caps = Common::GetCPUCaps();
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@ -1410,7 +1410,7 @@ void GMainWindow::InitializeHotkeys() {
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LinkActionShortcut(ui->action_Load_File, QStringLiteral("Load File"));
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LinkActionShortcut(ui->action_Load_Amiibo, QStringLiteral("Load/Remove Amiibo"));
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LinkActionShortcut(ui->action_Exit, QStringLiteral("Exit eden"));
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LinkActionShortcut(ui->action_Exit, QStringLiteral("Exit Eden"));
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LinkActionShortcut(ui->action_Restart, QStringLiteral("Restart Emulation"));
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LinkActionShortcut(ui->action_Pause, QStringLiteral("Continue/Pause Emulation"));
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LinkActionShortcut(ui->action_Stop, QStringLiteral("Stop Emulation"));
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@ -1969,7 +1969,7 @@ bool GMainWindow::LoadROM(const QString& filename, Service::AM::FrontendAppletPa
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tr("You are using the deconstructed ROM directory format for this game, which is an "
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"outdated format that has been superseded by others such as NCA, NAX, XCI, or "
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"NSP. Deconstructed ROM directories lack icons, metadata, and update "
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"support.<br><br>For an explanation of the various Switch formats eden supports, <a "
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"support.<br><br>For an explanation of the various Switch formats Eden supports, <a "
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"href='https://eden-emulator.github.io/wiki/overview-of-switch-game-formats'>check out our "
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"wiki</a>. This message will not be shown again."));
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}
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@ -1984,7 +1984,7 @@ bool GMainWindow::LoadROM(const QString& filename, Service::AM::FrontendAppletPa
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case Core::SystemResultStatus::ErrorVideoCore:
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QMessageBox::critical(
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this, tr("An error occurred initializing the video core."),
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tr("eden has encountered an error while running the video core. "
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tr("Eden has encountered an error while running the video core. "
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"This is usually caused by outdated GPU drivers, including integrated ones. "
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"Please see the log for more details. "
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"For more information on accessing the log, please see the following page: "
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@ -2076,7 +2076,7 @@ void GMainWindow::ConfigureFilesystemProvider(const std::string& filepath) {
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void GMainWindow::BootGame(const QString& filename, Service::AM::FrontendAppletParameters params,
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StartGameType type) {
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LOG_INFO(Frontend, "eden starting...");
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LOG_INFO(Frontend, "Eden starting...");
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if (params.program_id == 0 ||
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params.program_id > static_cast<u64>(Service::AM::AppletProgramId::MaxProgramId)) {
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@ -3621,8 +3621,8 @@ void GMainWindow::OnMenuReportCompatibility() {
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} else {
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QMessageBox::critical(
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this, tr("Missing yuzu Account"),
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tr("In order to submit a game compatibility test case, you must link your eden "
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"account.<br><br/>To link your eden account, go to Emulation > Configuration "
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tr("In order to submit a game compatibility test case, you must set up your web token and "
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"username.<br><br/>To link your eden account, go to Emulation > Configuration "
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"> "
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"Web."));
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}
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@ -3650,7 +3650,7 @@ void GMainWindow::OnOpenQuickstartGuide() {
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}
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void GMainWindow::OnOpenFAQ() {
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OpenURL(QUrl(QStringLiteral("https://eden-emulator.github.io/")));
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OpenURL(QUrl(QStringLiteral("https://eden-emu.dev")));
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}
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void GMainWindow::OnOpenDiscord()
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@ -5260,8 +5260,8 @@ bool GMainWindow::ConfirmClose() {
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UISettings::values.confirm_before_stopping.GetValue() == ConfirmStop::Ask_Based_On_Game) {
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return true;
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}
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const auto text = tr("Are you sure you want to close eden?");
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return question(this, tr("eden"), text);
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const auto text = tr("Are you sure you want to close Eden?");
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return question(this, tr("Eden"), text);
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}
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void GMainWindow::closeEvent(QCloseEvent* event) {
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@ -5341,7 +5341,7 @@ bool GMainWindow::ConfirmChangeGame() {
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// Use custom question to link controller navigation
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return question(
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this, tr("eden"),
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this, tr("Eden"),
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tr("Are you sure you want to stop the emulation? Any unsaved progress will be lost."),
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QMessageBox::Yes | QMessageBox::No, QMessageBox::Yes);
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}
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@ -5350,10 +5350,10 @@ bool GMainWindow::ConfirmForceLockedExit() {
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if (emu_thread == nullptr) {
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return true;
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}
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const auto text = tr("The currently running application has requested eden to not exit.\n\n"
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const auto text = tr("The currently running application has requested Eden to not exit.\n\n"
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"Would you like to bypass this and exit anyway?");
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return question(this, tr("eden"), text);
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return question(this, tr("Eden"), text);
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}
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void GMainWindow::RequestGameExit() {
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