mirror of
https://git.eden-emu.dev/eden-emu/eden.git
synced 2025-07-21 04:05:45 +00:00
[VK] Rework SPIRV Shader Optimization (#238)
The actual SPIRV Shader Optimization option doesn't seem to do anything as long as it isn't vinculed, so let's rework it to make it work Co-authored-by: Gamer64 <76565986+Gamer64ytb@users.noreply.github.com> Co-authored-by: echosys <echosys@noreply.localhost> Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/238
This commit is contained in:
parent
c4a26be180
commit
a002730d68
30 changed files with 143 additions and 31 deletions
|
@ -463,6 +463,7 @@ std::unique_ptr<ComboboxTranslationMap> ComboboxEnumeration(QWidget* parent)
|
|||
PAIR(AppletMode, HLE, tr("Custom frontend")),
|
||||
PAIR(AppletMode, LLE, tr("Real applet")),
|
||||
}});
|
||||
|
||||
translations->insert({Settings::EnumMetadata<Settings::SpirvOptimizeMode>::Index(),
|
||||
{
|
||||
PAIR(SpirvOptimizeMode, Never, tr("Never")),
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue