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shader_recompiler,video_core: Cleanup some GCC and Clang errors
Mostly fixing unused *, implicit conversion, braced scalar init, fpermissive, and some others. Some Clang errors likely remain in video_core, and std::ranges is still a pertinent issue in shader_recompiler shader_recompiler: cmake: Force bracket depth to 1024 on Clang Increases the maximum fold expression depth thread_worker: Include condition_variable Don't use list initializers in control flow Co-authored-by: ReinUsesLisp <reinuseslisp@airmail.cc>
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66 changed files with 308 additions and 313 deletions
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@ -97,11 +97,11 @@ std::optional<IndirectBranchTableInfo> TrackIndirectBranchTable(Environment& env
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}
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const u32 imnmx_immediate{static_cast<u32>(imnmx.immediate.Value())};
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return IndirectBranchTableInfo{
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.cbuf_index{cbuf_index},
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.cbuf_offset{cbuf_offset},
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.num_entries{imnmx_immediate + 1},
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.branch_offset{brx_offset},
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.branch_reg{brx_reg},
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.cbuf_index = cbuf_index,
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.cbuf_offset = cbuf_offset,
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.num_entries = imnmx_immediate + 1,
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.branch_offset = brx_offset,
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.branch_reg = brx_reg,
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};
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}
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