shader: Initial support for textures and TEX

This commit is contained in:
ReinUsesLisp 2021-03-08 18:31:53 -03:00 committed by ameerj
parent 449374cb13
commit a956d3cdb3
33 changed files with 1489 additions and 342 deletions

View file

@ -39,6 +39,10 @@ u64 FileEnvironment::ReadInstruction(u32 offset) {
return data[offset / 8];
}
u32 FileEnvironment::TextureBoundBuffer() {
throw NotImplementedException("Texture bound buffer serialization");
}
std::array<u32, 3> FileEnvironment::WorkgroupSize() {
return {1, 1, 1};
}