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shader_recompiler: Fix spelling of "derivate" (#12067)
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10 changed files with 61 additions and 60 deletions
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@ -1864,11 +1864,11 @@ Value IREmitter::ImageQueryLod(const Value& handle, const Value& coords, Texture
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return Inst(op, Flags{info}, handle, coords);
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}
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Value IREmitter::ImageGradient(const Value& handle, const Value& coords, const Value& derivates,
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Value IREmitter::ImageGradient(const Value& handle, const Value& coords, const Value& derivatives,
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const Value& offset, const F32& lod_clamp, TextureInstInfo info) {
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const Opcode op{handle.IsImmediate() ? Opcode::BoundImageGradient
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: Opcode::BindlessImageGradient};
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return Inst(op, Flags{info}, handle, coords, derivates, offset, lod_clamp);
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return Inst(op, Flags{info}, handle, coords, derivatives, offset, lod_clamp);
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}
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Value IREmitter::ImageRead(const Value& handle, const Value& coords, TextureInstInfo info) {
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