shader/texture: Implement TLD4.PTP

This commit is contained in:
ReinUsesLisp 2019-12-16 04:09:24 -03:00
parent 60dbe4b993
commit ac847a8cca
5 changed files with 120 additions and 56 deletions

View file

@ -374,6 +374,7 @@ struct MetaTexture {
Node array;
Node depth_compare;
std::vector<Node> aoffi;
std::vector<Node> ptp;
std::vector<Node> derivates;
Node bias;
Node lod;