shader: Implement SampleMask

This commit is contained in:
ReinUsesLisp 2021-04-16 18:47:26 -03:00 committed by ameerj
parent cc96469019
commit ad1507b4a5
11 changed files with 22 additions and 2 deletions

View file

@ -118,6 +118,7 @@ struct Info {
bool loads_indexed_attributes{};
std::array<bool, 8> stores_frag_color{};
bool stores_sample_mask{};
bool stores_frag_depth{};
std::array<bool, 32> stores_generics{};
bool stores_position{};