Add 'Load Folder' menu option

This commit is contained in:
Zach Hilman 2018-06-14 12:27:29 -04:00
parent ba498ab930
commit ad8d79aade
3 changed files with 17 additions and 0 deletions

View file

@ -278,6 +278,7 @@ void GMainWindow::ConnectWidgetEvents() {
void GMainWindow::ConnectMenuEvents() {
// File
connect(ui.action_Load_File, &QAction::triggered, this, &GMainWindow::OnMenuLoadFile);
connect(ui.action_Load_Folder, &QAction::triggered, this, &GMainWindow::OnMenuLoadFolder);
connect(ui.action_Select_Game_List_Root, &QAction::triggered, this,
&GMainWindow::OnMenuSelectGameListRoot);
connect(ui.action_Exit, &QAction::triggered, this, &QMainWindow::close);
@ -564,6 +565,15 @@ void GMainWindow::OnMenuLoadFile() {
}
}
void GMainWindow::OnMenuLoadFolder() {
QDir dir = QFileDialog::getExistingDirectory(this, tr("Open Extracted ROM Directory"));
QStringList matchingMain = dir.entryList(QStringList() << "main", QDir::Files);
if (matchingMain.size() == 1) {
BootGame(matchingMain[0]);
}
}
void GMainWindow::OnMenuSelectGameListRoot() {
QString dir_path = QFileDialog::getExistingDirectory(this, tr("Select Directory"));
if (!dir_path.isEmpty()) {