Merge pull request #3594 from ReinUsesLisp/vk-instance

yuzu: Drop SDL2 and Qt frontend Vulkan requirements
This commit is contained in:
bunnei 2020-04-10 20:06:55 -04:00 committed by GitHub
commit aeac4d2d60
19 changed files with 625 additions and 341 deletions

View file

@ -14,8 +14,9 @@
#include <QScreen>
#include <QStringList>
#include <QWindow>
#ifdef HAS_VULKAN
#include <QVulkanWindow>
#if !defined(WIN32) && HAS_VULKAN
#include <qpa/qplatformnativeinterface.h>
#endif
#include <fmt/format.h>
@ -237,16 +238,50 @@ private:
#ifdef HAS_VULKAN
class VulkanRenderWidget : public RenderWidget {
public:
explicit VulkanRenderWidget(GRenderWindow* parent, QVulkanInstance* instance)
: RenderWidget(parent) {
explicit VulkanRenderWidget(GRenderWindow* parent) : RenderWidget(parent) {
windowHandle()->setSurfaceType(QWindow::VulkanSurface);
windowHandle()->setVulkanInstance(instance);
}
};
#endif
GRenderWindow::GRenderWindow(GMainWindow* parent_, EmuThread* emu_thread)
: QWidget(parent_), emu_thread(emu_thread) {
static Core::Frontend::WindowSystemType GetWindowSystemType() {
// Determine WSI type based on Qt platform.
QString platform_name = QGuiApplication::platformName();
if (platform_name == QStringLiteral("windows"))
return Core::Frontend::WindowSystemType::Windows;
else if (platform_name == QStringLiteral("xcb"))
return Core::Frontend::WindowSystemType::X11;
else if (platform_name == QStringLiteral("wayland"))
return Core::Frontend::WindowSystemType::Wayland;
LOG_CRITICAL(Frontend, "Unknown Qt platform!");
return Core::Frontend::WindowSystemType::Windows;
}
static Core::Frontend::EmuWindow::WindowSystemInfo GetWindowSystemInfo(QWindow* window) {
Core::Frontend::EmuWindow::WindowSystemInfo wsi;
wsi.type = GetWindowSystemType();
#ifdef HAS_VULKAN
// Our Win32 Qt external doesn't have the private API.
#if defined(WIN32) || defined(__APPLE__)
wsi.render_surface = window ? reinterpret_cast<void*>(window->winId()) : nullptr;
#else
QPlatformNativeInterface* pni = QGuiApplication::platformNativeInterface();
wsi.display_connection = pni->nativeResourceForWindow("display", window);
if (wsi.type == Core::Frontend::WindowSystemType::Wayland)
wsi.render_surface = window ? pni->nativeResourceForWindow("surface", window) : nullptr;
else
wsi.render_surface = window ? reinterpret_cast<void*>(window->winId()) : nullptr;
#endif
wsi.render_surface_scale = window ? static_cast<float>(window->devicePixelRatio()) : 1.0f;
#endif
return wsi;
}
GRenderWindow::GRenderWindow(GMainWindow* parent_, EmuThread* emu_thread_)
: QWidget(parent_), emu_thread(emu_thread_) {
setWindowTitle(QStringLiteral("yuzu %1 | %2-%3")
.arg(QString::fromUtf8(Common::g_build_name),
QString::fromUtf8(Common::g_scm_branch),
@ -459,6 +494,9 @@ bool GRenderWindow::InitRenderTarget() {
break;
}
// Update the Window System information with the new render target
window_info = GetWindowSystemInfo(child_widget->windowHandle());
child_widget->resize(Layout::ScreenUndocked::Width, Layout::ScreenUndocked::Height);
layout()->addWidget(child_widget);
// Reset minimum required size to avoid resizing issues on the main window after restarting.
@ -530,30 +568,7 @@ bool GRenderWindow::InitializeOpenGL() {
bool GRenderWindow::InitializeVulkan() {
#ifdef HAS_VULKAN
vk_instance = std::make_unique<QVulkanInstance>();
vk_instance->setApiVersion(QVersionNumber(1, 1, 0));
vk_instance->setFlags(QVulkanInstance::Flag::NoDebugOutputRedirect);
if (Settings::values.renderer_debug) {
const auto supported_layers{vk_instance->supportedLayers()};
const bool found =
std::find_if(supported_layers.begin(), supported_layers.end(), [](const auto& layer) {
constexpr const char searched_layer[] = "VK_LAYER_LUNARG_standard_validation";
return layer.name == searched_layer;
});
if (found) {
vk_instance->setLayers(QByteArrayList() << "VK_LAYER_LUNARG_standard_validation");
vk_instance->setExtensions(QByteArrayList() << VK_EXT_DEBUG_UTILS_EXTENSION_NAME);
}
}
if (!vk_instance->create()) {
QMessageBox::critical(
this, tr("Error while initializing Vulkan 1.1!"),
tr("Your OS doesn't seem to support Vulkan 1.1 instances, or you do not have the "
"latest graphics drivers."));
return false;
}
auto child = new VulkanRenderWidget(this, vk_instance.get());
auto child = new VulkanRenderWidget(this);
child_widget = child;
child_widget->windowHandle()->create();
main_context = std::make_unique<DummyContext>();
@ -566,21 +581,6 @@ bool GRenderWindow::InitializeVulkan() {
#endif
}
void GRenderWindow::RetrieveVulkanHandlers(void* get_instance_proc_addr, void* instance,
void* surface) const {
#ifdef HAS_VULKAN
const auto instance_proc_addr = vk_instance->getInstanceProcAddr("vkGetInstanceProcAddr");
const VkInstance instance_copy = vk_instance->vkInstance();
const VkSurfaceKHR surface_copy = vk_instance->surfaceForWindow(child_widget->windowHandle());
std::memcpy(get_instance_proc_addr, &instance_proc_addr, sizeof(instance_proc_addr));
std::memcpy(instance, &instance_copy, sizeof(instance_copy));
std::memcpy(surface, &surface_copy, sizeof(surface_copy));
#else
UNREACHABLE_MSG("Executing Vulkan code without compiling Vulkan");
#endif
}
bool GRenderWindow::LoadOpenGL() {
auto context = CreateSharedContext();
auto scope = context->Acquire();