frontend: Open transferable shader cache for a selected game in the gamelist

This commit is contained in:
unknown 2019-02-08 09:05:51 +01:00
parent 6f3f5f5d99
commit b1e56cc6b2
4 changed files with 50 additions and 0 deletions

View file

@ -66,6 +66,7 @@ signals:
void GameChosen(QString game_path);
void ShouldCancelWorker();
void OpenFolderRequested(u64 program_id, GameListOpenTarget target);
void OpenTransferableShaderCacheRequested(u64 program_id);
void DumpRomFSRequested(u64 program_id, const std::string& game_path);
void CopyTIDRequested(u64 program_id);
void NavigateToGamedbEntryRequested(u64 program_id,