[hle] Initial DMNT implementation

Signed-off-by: crueter <crueter@eden-emu.dev>
This commit is contained in:
crueter 2025-07-13 17:59:16 -04:00
parent fe4f5a3860
commit b2dfd5a8a8
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GPG key ID: 425ACD2D4830EBC6
21 changed files with 1574 additions and 630 deletions

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@ -17,6 +17,7 @@
#include "common/common_types.h"
#include "core/file_sys/vfs/vfs_types.h"
#include "core/hle/service/dmnt/cheat_process_manager.h"
namespace Core::Frontend {
class EmuWindow;
@ -43,7 +44,6 @@ enum class ResultStatus : u16;
} // namespace Loader
namespace Core::Memory {
struct CheatEntry;
class Memory;
} // namespace Core::Memory
@ -337,7 +337,7 @@ public:
[[nodiscard]] FileSys::VirtualFilesystem GetFilesystem() const;
void RegisterCheatList(const std::vector<Memory::CheatEntry>& list,
void RegisterCheatList(const std::vector<Service::DMNT::CheatEntry>& list,
const std::array<u8, 0x20>& build_id, u64 main_region_begin,
u64 main_region_size);
@ -381,6 +381,9 @@ public:
[[nodiscard]] Tools::RenderdocAPI& GetRenderdocAPI();
[[nodiscard]] Service::DMNT::CheatProcessManager& GetCheatManager();
[[nodiscard]] const Service::DMNT::CheatProcessManager& GetCheatManager() const;
void SetExitLocked(bool locked);
bool GetExitLocked() const;