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feat(vulkan): implement enhanced texture and shader management
This commit adds improved Vulkan functionality to the Citron emulator: - Add thread-safe texture management with automatic error recovery - Implement shader caching with validation support - Add robust error handling for Vulkan operations - Implement platform-specific initialization for Windows, Linux, and Android These enhancements improve stability when handling texture loading errors and provide better recovery mechanisms for Vulkan failures. Co-authored-by: boss.sfc <boss.sfc@citron-emu.org> Co-committed-by: boss.sfc <boss.sfc@citron-emu.org> Signed-off-by: Zephyron <zephyron@citron-emu.org>
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@ -1,4 +1,5 @@
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# SPDX-FileCopyrightText: 2018 yuzu Emulator Project
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# SPDX-FileCopyrightText: 2025 Citron Emulator Project
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# SPDX-License-Identifier: GPL-2.0-or-later
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add_subdirectory(host_shaders)
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@ -245,6 +246,8 @@ add_library(video_core STATIC
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renderer_vulkan/vk_turbo_mode.h
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renderer_vulkan/vk_update_descriptor.cpp
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renderer_vulkan/vk_update_descriptor.h
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renderer_vulkan/vk_texture_manager.cpp
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renderer_vulkan/vk_texture_manager.h
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shader_cache.cpp
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shader_cache.h
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shader_environment.cpp
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