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video_core: Use nested namespaces where applicable
Compresses a few namespace specifiers to be more compact.
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11 changed files with 24 additions and 48 deletions
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@ -6,8 +6,7 @@
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#include "video_core/engines/fermi_2d.h"
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#include "video_core/textures/decoders.h"
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namespace Tegra {
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namespace Engines {
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namespace Tegra::Engines {
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Fermi2D::Fermi2D(MemoryManager& memory_manager) : memory_manager(memory_manager) {}
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@ -69,5 +68,4 @@ void Fermi2D::HandleSurfaceCopy() {
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}
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}
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} // namespace Engines
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} // namespace Tegra
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} // namespace Tegra::Engines
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