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Shader: Initial implementation of x86_x64 JIT compiler for Pica vertex shaders.
- Config: Add an option for selecting to use shader JIT or interpreter. - Qt: Add a menu option for enabling/disabling the shader JIT.
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19 changed files with 968 additions and 4 deletions
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@ -32,8 +32,9 @@ static const int kScreenBottomHeight = 240; ///< 3DS bottom screen height
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extern RendererBase* g_renderer; ///< Renderer plugin
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extern EmuWindow* g_emu_window; ///< Emu window
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// TODO: Wrap this in a user settings struct along with any other graphics settings (often set from qt ui)
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// TODO: Wrap these in a user settings struct along with any other graphics settings (often set from qt ui)
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extern std::atomic<bool> g_hw_renderer_enabled;
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extern std::atomic<bool> g_shader_jit_enabled;
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/// Start the video core
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void Start();
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