mirror of
https://git.eden-emu.dev/eden-emu/eden.git
synced 2025-07-21 12:15:45 +00:00
glsl: Add boolean reference workaround
This commit is contained in:
parent
a57dc3509a
commit
c5c13369fa
6 changed files with 15 additions and 2 deletions
|
@ -67,6 +67,8 @@ struct Profile {
|
|||
bool has_gl_precise_bug{};
|
||||
/// Some drivers do not properly support floatBitsToUint when used on cbufs
|
||||
bool has_gl_cbuf_ftou_bug{};
|
||||
/// Some drivers poorly optimize boolean variable references
|
||||
bool has_gl_bool_ref_bug{};
|
||||
/// Ignores SPIR-V ordered vs unordered using GLSL semantics
|
||||
bool ignore_nan_fp_comparisons{};
|
||||
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue