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am: Implement GetSaveDataSize and ExtendSaveData
These functions come in a pair and are needed by Smash Ultimate, Minecraft, and Skyrim, amongst others.
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6 changed files with 53 additions and 8 deletions
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@ -36,7 +36,7 @@ std::string LanguageEntry::GetDeveloperName() const {
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developer_name.size());
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}
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NACP::NACP() : raw{} {}
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NACP::NACP() = default;
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NACP::NACP(VirtualFile file) {
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file->ReadObject(&raw);
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