configure_input: Add per-player vibration

Allows for enabling and modifying vibration and vibration strength per player.
Also adds a toggle for enabling/disabling accurate vibrations.

Co-authored-by: Its-Rei <kupfel@gmail.com>
This commit is contained in:
Morph 2020-10-17 09:38:12 -04:00
parent ee8ec56291
commit cce389221b
18 changed files with 751 additions and 30 deletions

View file

@ -42,6 +42,9 @@ private:
// Loads the current input configuration into the frontend applet.
void LoadConfiguration();
// Initializes the "Configure Vibration" Dialog.
void CallConfigureVibrationDialog();
// Initializes the "Configure Input" Dialog.
void CallConfigureInputDialog();