mirror of
https://git.eden-emu.dev/eden-emu/eden.git
synced 2025-07-20 22:15:46 +00:00
game_list: Only reload game list after relevant settings changed
Prevents unnecessary reloads on every configuration operation.
This commit is contained in:
parent
4a42f5f99c
commit
cfe85bdb3d
5 changed files with 28 additions and 1 deletions
|
@ -36,6 +36,16 @@ ConfigureGameList::ConfigureGameList(QWidget* parent)
|
|||
InitializeRowComboBoxes();
|
||||
|
||||
this->setConfiguration();
|
||||
|
||||
// Force game list reload if any of the relevant settings are changed.
|
||||
connect(ui->show_unknown, &QCheckBox::stateChanged, this,
|
||||
&ConfigureGameList::RequestGameListUpdate);
|
||||
connect(ui->icon_size_combobox, QOverload<int>::of(&QComboBox::currentIndexChanged), this,
|
||||
&ConfigureGameList::RequestGameListUpdate);
|
||||
connect(ui->row_1_text_combobox, QOverload<int>::of(&QComboBox::currentIndexChanged), this,
|
||||
&ConfigureGameList::RequestGameListUpdate);
|
||||
connect(ui->row_2_text_combobox, QOverload<int>::of(&QComboBox::currentIndexChanged), this,
|
||||
&ConfigureGameList::RequestGameListUpdate);
|
||||
}
|
||||
|
||||
ConfigureGameList::~ConfigureGameList() = default;
|
||||
|
@ -48,6 +58,10 @@ void ConfigureGameList::applyConfiguration() {
|
|||
Settings::Apply();
|
||||
}
|
||||
|
||||
void ConfigureGameList::RequestGameListUpdate() {
|
||||
UISettings::values.is_game_list_reload_pending.exchange(true);
|
||||
}
|
||||
|
||||
void ConfigureGameList::setConfiguration() {
|
||||
ui->show_unknown->setChecked(UISettings::values.show_unknown);
|
||||
ui->icon_size_combobox->setCurrentIndex(
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue