shader: Properly scale image reads and add GL SPIR-V support

Thanks for everything!
This commit is contained in:
ReinUsesLisp 2021-08-01 18:57:45 -03:00 committed by Fernando Sahmkow
parent 928ff21aae
commit d04e2dac6c
25 changed files with 228 additions and 77 deletions

View file

@ -14,6 +14,8 @@ struct Bindings {
u32 storage_buffer{};
u32 texture{};
u32 image{};
u32 texture_scaling_index{};
u32 image_scaling_index{};
};
} // namespace Shader::Backend