shader: Implement TLD4 and TLD4_B

This commit is contained in:
FernandoS27 2021-03-24 23:41:55 +01:00 committed by ameerj
parent 483439a540
commit d4974db16f
13 changed files with 315 additions and 11 deletions

View file

@ -240,6 +240,12 @@ public:
const Value& offset, const F32& lod_clamp,
TextureInstInfo info);
[[nodiscard]] Value ImageGather(const Value& handle, const Value& coords, const Value& offset,
const Value& offset2, TextureInstInfo info);
[[nodiscard]] Value ImageGatherDref(const Value& handle, const Value& coords, const Value& offset,
const Value& offset2, const F32& dref, TextureInstInfo info);
[[nodiscard]] U1 VoteAll(const U1& value);
[[nodiscard]] U1 VoteAny(const U1& value);
[[nodiscard]] U1 VoteEqual(const U1& value);