shader_ir: Decompile Flow Stack

This commit is contained in:
Fernando Sahmkow 2019-06-25 11:10:45 -04:00 committed by FernandoS27
parent 92be9d01aa
commit d7b3d3a823
4 changed files with 206 additions and 11 deletions

View file

@ -29,6 +29,7 @@ struct ShaderBlock {
ShaderBlock(const ShaderBlock& sb) = default;
u32 start{};
u32 end{};
bool ignore_branch{};
struct Branch {
Condition cond{};
bool kills{};