yuzu qt: Handle per-game configs for title id 0

Currently with programs that have a 0 title id, yuzu loads the custom
configuration 0000000000000000.ini for per-game configs. This is not
ideal since many homebrews share this id. Instead for these programs, we
load a config that is simply the file name and `.ini` appended to it.
This commit is contained in:
lat9nq 2021-05-25 20:06:06 -04:00
parent e8f1d7145e
commit d8a19d286b
8 changed files with 46 additions and 22 deletions

View file

@ -22,7 +22,7 @@ public:
InputProfile,
};
explicit Config(const std::string& config_name = "qt-config",
explicit Config(std::string_view config_name = "qt-config",
ConfigType config_type = ConfigType::GlobalConfig);
~Config();
@ -45,7 +45,7 @@ public:
static const std::array<UISettings::Shortcut, 17> default_hotkeys;
private:
void Initialize(const std::string& config_name);
void Initialize(std::string_view config_name);
void ReadValues();
void ReadPlayerValue(std::size_t player_index);